
The journey starts here!
Step into a universe where classic platforming meets modern innovation.
Hera’s Revenge is more than a game; it’s the beginning of a growing world that expands into Battle Royale arenas, high-end HDRP experiences, and future multiplayer adventures.
Game Saga
Every great universe starts with a story. Here’s how Hera’s Revenge evolved, from our first demo, to the core saga, and into a Battle Royale for the next generation of players.
2020 DEMO
Where it all began, a first glimpse of
Hera’s journey, with handcrafted levels and the seeds of rebellion.
Hera´s Revenge
Unfold the core saga: explore mythic realms, uncover mysteries, and challenge gods in fast-paced battles.
Battle Royale
Step into large-scale mythic warfare. Stunning arenas, evolving environments, and survival against both mortals and immortals.
“I was blown away by the captivating storyline and challenging gameplay of Hera´s Rrevenge. It's a must-play for any gamer looking for a truly unique experience.”
Player Tester#23

Frequently Asked Questions
About us
We are Funciona84, an independent game studio based in Zaragoza, Spain, driven by a clear mission: to craft memorable and lasting gaming experiences.
Hera’s Revenge is our flagship title, blending classic gameplay foundations with bold storytelling and modern mechanics.
Beyond our original IP, Funciona84 has built extensive experience working as a freelance studio across multiple projects, collaborating with international clients on a wide range of productions. This includes developing crypto-focused games and interactive experiences, as well as designing and producing Fortnite Creative islands for brands and businesses, combining gameplay, marketing, and community engagement. We’re not just developing a single game.
We’re building a living universe designed to grow across formats, from fast-paced single-player adventures to multiplayer arenas and high-end HDRP experiences, with much more on the horizon.
Meet the Creator
In this interview, Francisco Puig Forcano, founder and CEO of Funciona84, opens up about his journey as an independent creator and studio leader, sharing how Hera’s Revenge evolved from a personal vision into the foundation of a larger creative universe. He reflects on the creative risks taken along the way, the challenges of building ambitious projects with a small team, and the decisions that shaped the game’s identity. Francisco also discusses the long-term ambition behind the project, expanding a single title into a connected ecosystem of experiences that spans genres, formats, and technologies, while staying true to the studio’s creative core.

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